Files
Temp.BattleRoyale.Map.Unity/Assets/GSpawn - Level Designer/Data/Profiles/Prefab Libs/PluginPrefabManagerUI.asset

24 lines
796 B
Plaintext
Raw Normal View History

2024-05-13 01:28:33 +08:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e414d762516c75345ae4481a3b586210, type: 3}
m_Name: PluginPrefabManagerUI
m_EditorClassIdentifier:
_prefabViewState: {fileID: 1153866769877153832, guid: af30e6f6f2c82e54da0e4f6c60c600c9, type: 2}
_prefabPreviewScale: 0.86
_prefabFilter: -1
_targetLibs:
2024-05-15 11:14:47 +08:00
- {fileID: -962331876728754190, guid: abbfa3aafd4062c4da3888bbd96bac8d, type: 2}
2024-05-13 01:28:33 +08:00
_targetLibSet:
_serializedList:
2024-05-15 11:14:47 +08:00
- {fileID: -962331876728754190, guid: abbfa3aafd4062c4da3888bbd96bac8d, type: 2}
_numPrefabs: 20