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Temp.BattleRoyale.Map.Unity/Assets/RPG_FPS_game_assets/MapGen/Scripts/Area_tmp.cs

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2024-05-13 01:28:33 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Area_tmp : MonoBehaviour {
public GameObject[] bRooms;
public GameObject[] fRooms;
public GameObject[] lRooms;
public GameObject[] rRooms;
public GameObject empty_PA;
public List<GameObject> areas;
}