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Temp.BattleRoyale.Map.Unity/Assets/HPA/Scripts/InitManager/WaitUntilBoolTrue.cs

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2024-05-13 01:28:33 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace HP.Generics
{
public class WaitUntilBoolTrue : MonoBehaviour, HP.Generics.IInitable
{
public bool isInitDone = false;
public bool IsInitDone()
{
return isInitDone;
}
}
}