Files
Temp.BattleRoyale.Map.Unity/Assets/GSpawn - Level Designer/Scripts/UI/IUIItemStateProvider.cs

11 lines
255 B
C#
Raw Normal View History

2024-05-13 01:28:33 +08:00
#if UNITY_EDITOR
namespace GSpawn
{
public interface IUIItemStateProvider
{
bool uiSelected { get; set; }
CopyPasteMode uiCopyPasteMode { get; set; }
PluginGuid guid { get; }
}
}
#endif