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Temp.BattleRoyale.Map.Unity/Assets/GSpawn - Level Designer/Scripts/Scene/TerrainObjectOverlapConfig.cs

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2024-05-13 01:28:33 +08:00
#if UNITY_EDITOR
namespace GSpawn
{
public struct TerrainObjectOverlapConfig
{
public static readonly TerrainObjectOverlapConfig defaultConfig = new TerrainObjectOverlapConfig()
{
};
}
}
#endif