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2024-05-13 01:28:33 +08:00
#if UNITY_EDITOR
namespace GSpawn
{
public interface IListView
{
int numItems { get; }
int numSelectedItems { get; }
int dragAndDropInitiatorId { get; }
System.Object dragAndDropData { get; }
bool canDragAndDrop { get; set; }
bool canRenameItems { get; set; }
bool canMultiSelect { get; set; }
bool canDelete { get; set; }
bool canDuplicate { get; set; }
bool canCopyPaste { get; set; }
bool canCutPaste { get; set; }
}
}
#endif