33 lines
1.0 KiB
C#
33 lines
1.0 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Cysharp.Threading.Tasks;
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namespace Project.B.Skin
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{
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/// <summary>
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/// 玩家皮肤服务
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/// </summary>
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public interface IPlayerSkinService
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{
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/// <summary>
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/// 获取玩家已装备皮肤数据
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/// </summary>
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/// <param name="playerId"></param>
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/// <returns></returns>
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public UniTask<IPlayerReplacedSkinData> GetPlayerReplacedSkinDataAsync(Guid playerId);
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/// <summary>
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/// 获取玩家已装备皮肤数据
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/// </summary>
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/// <param name="playerIds"></param>
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/// <returns></returns>
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public UniTask<IPlayerReplacedSkinData[]> GetPlayersReplacedSkinDataAsync(params Guid[] playerIds);
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/// <summary>
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/// 获取玩家皮肤数据
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/// </summary>
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/// <param name="playerId"></param>
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/// <returns></returns>
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public UniTask<IPlayerSkinData[]> GetPlayerSkinDataAsync(Guid playerId);
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}
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}
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