Net.Project.B/Src/Impact/GameImpactType.cs

24 lines
461 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using BITKit;
// ReSharper disable InconsistentNaming
namespace Net.Project.B.Impact
{
public enum ImpactType
{
none=0,
metal=1,
blood=2,
glass=3,
water=4,
}
[Serializable]
public struct ImpactTypeReference : IReference
{
public ImpactType impactType;
public string Get() => impactType.ToString();
}
}