16 lines
321 B
C#
16 lines
321 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using BITKit.WorldNode;
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using Unity.Mathematics;
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namespace Net.Project.B.Mark
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{
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public interface IMarkType{}
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public interface IMarkComponent
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{
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public float3 Position { get; }
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public IMarkType MarkType { get; }
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}
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}
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