Net.Project.B/Src/Faction/FactionTypes.cs

38 lines
554 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using BITKit.WorldNode;
namespace Net.Project.B.Faction
{
public interface IFactionType:IWorldNode{
}
[Serializable]
public class Human:IFactionType{}
[Serializable]
public class Player:Human
{
}
[Serializable]
public class Zombie:IFactionType
{
}
[Serializable]
public class Bandit:Human
{
}
[Serializable]
public class Survivor:Human
{
}
}