38 lines
554 B
C#
38 lines
554 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using BITKit.WorldNode;
|
|
|
|
namespace Net.Project.B.Faction
|
|
{
|
|
public interface IFactionType:IWorldNode{
|
|
|
|
}
|
|
|
|
[Serializable]
|
|
public class Human:IFactionType{}
|
|
|
|
[Serializable]
|
|
public class Player:Human
|
|
{
|
|
|
|
}
|
|
|
|
[Serializable]
|
|
public class Zombie:IFactionType
|
|
{
|
|
|
|
}
|
|
|
|
[Serializable]
|
|
public class Bandit:Human
|
|
{
|
|
|
|
}
|
|
|
|
[Serializable]
|
|
public class Survivor:Human
|
|
{
|
|
|
|
}
|
|
} |