Files
Net.Project.B/Src/WorldNode/UnityBuyStationNode.cs
CortexCore b07ae4fea7 1
2025-02-24 23:02:49 +08:00

16 lines
304 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using BITKit.WorldNode;
namespace Net.Project.B.WorldNode
{
[Serializable]
public struct UnityBuyStationNode : IWorldNode
{
public int Id { get; set; }
public object WorldObject { get; set; }
}
}