Net.Project.B/Src/Interaction/WorldInteractable.cs

19 lines
420 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using BITKit.WorldNode;
#if UNITY_5_3_OR_NEWER
using UnityEngine;
namespace Net.Project.B.Interaction
{
[Serializable]
public class WorldInteractable : IWorldInteractable,IWorldNode
{
public bool Enabled { get; set; } = true;
public object WorldObject { get; set; }
public int Id { get; set; }
}
}
#endif