Net.Project.B/Src/WorldNode/UnitySubwayPlatformNode.cs

23 lines
355 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using BITKit.WorldNode;
#if UNITY_5_3_OR_NEWER
using UnityEngine;
namespace Net.Project.B
{
[Serializable]
public class UnitySubwayPlatformNode : IWorldNode
{
[SerializeField] private int stopTime;
public int StopTime => stopTime;
}
}
#endif