20 lines
376 B
C#
20 lines
376 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using BITKit.WorldNode;
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#if UNITY_5_3_OR_NEWER
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using UnityEngine;
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namespace Net.Project.B.WorldNode
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{
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[Serializable]
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public class UnitySubwayPathNode : IWorldNode
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{
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[SerializeField] private Transform[] platforms;
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public Transform[] Platforms => platforms;
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}
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}
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#endif |