Net.Project.B/Src/WorldNode/UnitySubwayPathNode.cs

20 lines
376 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using BITKit.WorldNode;
#if UNITY_5_3_OR_NEWER
using UnityEngine;
namespace Net.Project.B.WorldNode
{
[Serializable]
public class UnitySubwayPathNode : IWorldNode
{
[SerializeField] private Transform[] platforms;
public Transform[] Platforms => platforms;
}
}
#endif