29 lines
700 B
C#
29 lines
700 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using BITKit.WorldNode;
|
|
#if UNITY_5_3_OR_NEWER
|
|
using UnityEngine;
|
|
using UnityEngine.Experimental.GlobalIllumination;
|
|
#endif
|
|
|
|
namespace Net.Project.B.WorldNode
|
|
{
|
|
[Serializable]
|
|
public class UnitySeatNode :IWorldNode
|
|
{
|
|
public int Id { get; set; }
|
|
public bool hidePlayer;
|
|
#if UNITY_5_3_OR_NEWER
|
|
public float cameraDistance= 2;
|
|
public Rigidbody Rigidbody;
|
|
public Transform SeatObject;
|
|
public Transform CameraObject;
|
|
public Transform ExitObject;
|
|
|
|
public float CameraDistance => cameraDistance;
|
|
public bool HidePlayer => hidePlayer;
|
|
#endif
|
|
}
|
|
}
|