29 lines
833 B
C#
29 lines
833 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Cysharp.Threading.Tasks;
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using MemoryPack;
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using Unity.Mathematics;
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namespace Net.Project.B.World
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{
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[MemoryPackable]
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public partial record SnapshotData
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{
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public string FileName { get; set; }
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public string Name { get; set; }
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public string Description { get; set; }
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public DateTime CreateTime { get; set; }
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public float3 Position { get; set; }
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public quaternion Rotation { get; set; }
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}
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public interface ISnapshotService
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{
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public string Directory { get; }
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public UniTask<SnapshotData> Snapshot(float3 position, quaternion rotation, int fov);
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UniTask<IReadOnlyList<SnapshotData>> GetSnapshots();
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public event Action<SnapshotData> OnSnapshot;
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}
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}
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