41 lines
702 B
C#
41 lines
702 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using BITKit.StateMachine;
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namespace Project.B.Player
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{
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public interface IPlayerControlMode
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{
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}
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public struct PlayerEmptyMode : IPlayerControlMode
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{
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}
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public struct PlayerWalkMode : IPlayerControlMode
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{
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}
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public struct PlayerCarMode : IPlayerControlMode
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{
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}
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public struct PlayerTankMode : IPlayerControlMode
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{
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}
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public struct PlayerPlaneMode : IPlayerControlMode
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{
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}
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public struct PlayerHelicopterMode : IPlayerControlMode
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{
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}
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public struct PlayerSpotterScopeMode : IPlayerControlMode
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{
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}
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}
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