using System;
using System.Collections;
using System.Collections.Generic;
using Unity.Mathematics;

namespace Net.Project.B.World
{
    public interface IWorldMinimapService
    {
        public object MinimapObject { get; }
        public float2 Offset { get; }
        public int Size { get; }
        public event Action OnMinimapInitialized;
    }
}
