using System; using System.Collections; using System.Collections.Generic; using Cysharp.Threading.Tasks; namespace Project.B.Player { public interface IPlayerService { /// /// 获取玩家信息 /// /// /// UniTask GetPlayerDataAsync(Guid id); /// /// 获取玩家信息 /// /// /// UniTask> GetPlayersDataAsync(IReadOnlyCollection ids); /// /// 创建或更新玩家信息 /// /// /// UniTask CreateOrUpdatePlayerAsync(IPlayerData playerData); } }