using System;
using System.Collections;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
namespace Project.B.Player
{
public interface IPlayerService
{
///
/// 获取玩家信息
///
///
///
UniTask GetPlayerDataAsync(Guid id);
///
/// 获取玩家信息
///
///
///
UniTask> GetPlayersDataAsync(IReadOnlyCollection ids);
///
/// 创建或更新玩家信息
///
///
///
UniTask CreateOrUpdatePlayerAsync(IPlayerData playerData);
}
}