using System; using Com.Project.B.Authorize; using Cysharp.Threading.Tasks; namespace Project.B.Authorize { /// /// 授权服务 /// public interface IAuthorizeService { /// /// 尝试获取授权数据 /// /// /// /// bool TryGetAuthorizeData(Guid playerId, out IAuthorizeData data); UniTask GetAllAuthorizeDataAsync(); /// /// 授权和登录 /// /// /// UniTask AuthorizeAsync(IAuthorizeData data); /// /// 保持心跳,超时则断开链接 /// /// /// /// UniTask HeartbeatAsync(Guid playerId,int connectionId); /// /// 授权成功回调 /// event Action OnAuthorized; /// /// 授权超时回调 /// event Action OnAuthorizeTimeout; } }