using System;
using System.Collections;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
namespace Project.B.Skin
{
///
/// 玩家皮肤服务
///
public interface IPlayerSkinService
{
///
/// 获取玩家已装备皮肤数据
///
///
///
public UniTask GetPlayerReplacedSkinDataAsync(Guid playerId);
///
/// 获取玩家已装备皮肤数据
///
///
///
public UniTask GetPlayersReplacedSkinDataAsync(params Guid[] playerIds);
///
/// 获取玩家皮肤数据
///
///
///
public UniTask GetPlayerSkinDataAsync(Guid playerId);
}
}