using System; using System.Collections; using System.Collections.Generic; using Cysharp.Threading.Tasks; namespace Project.B.Skin { /// /// 玩家皮肤服务 /// public interface IPlayerSkinService { /// /// 获取玩家已装备皮肤数据 /// /// /// public UniTask GetPlayerReplacedSkinDataAsync(Guid playerId); /// /// 获取玩家已装备皮肤数据 /// /// /// public UniTask GetPlayersReplacedSkinDataAsync(params Guid[] playerIds); /// /// 获取玩家皮肤数据 /// /// /// public UniTask GetPlayerSkinDataAsync(Guid playerId); } }