1
This commit is contained in:
19
Src/WorldNode/UnityLootNode.cs
Normal file
19
Src/WorldNode/UnityLootNode.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using BITKit;
|
||||
using BITKit.WorldNode;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Net.Project.B.WorldNode
|
||||
{
|
||||
[Serializable]
|
||||
public class UnityLootNode : IWorldNode
|
||||
{
|
||||
#if UNITY_5_3_OR_NEWER
|
||||
[SerializeReference, SubclassSelector] private IReference lootName;
|
||||
|
||||
public string LootName=> lootName?.Value;
|
||||
#endif
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user