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@@ -21,7 +21,6 @@ namespace Net.Project.B.WorldNode
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public class UnityDoorNode:IWorldNode
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{
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public int Id { get; set; }
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public object WorldObject { get; set; }
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public UnityDoorState State;
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public WorldInteractionProcess InteractionType;
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public bool IsDoubleSwing;
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@@ -26,6 +26,8 @@ namespace Net.Project.B.WorldNode
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public Transform steeringWheel;
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public bool allowAckermannSteering;
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public float steeringWheelAngle=180;
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public float maxForwardSpeed = 100f; // 100f default
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public float maxReverseSpeed = 30f; // 30f default
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