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@@ -1,6 +1,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics.Eventing.Reader;
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using Net.Project.B.Damage;
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using Unity.Mathematics;
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@@ -33,6 +34,7 @@ namespace Net.Project.B.Melee
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public interface IMeleeService
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{
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public void Add(IMeleeData meleeData);
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public event Action<IMeleeData,object> OnMeleeHit;
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}
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}
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