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@@ -6,9 +6,8 @@ using BITKit.WorldNode;
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namespace Net.Project.B.WorldNode
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{
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[Serializable]
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public struct UnityMinimapNode : IWorldNode
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public class UnityMinimapNode : IWorldNode
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{
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public int Id { get; set; }
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public object WorldObject { get; set; }
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}
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}
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