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Src/Survival/SurvivalProperties.cs
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25
Src/Survival/SurvivalProperties.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using BITKit;
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namespace Net.Project.B.Survival
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{
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[Serializable]
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public struct AddHp : IScriptableItemProperty
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{
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public int value;
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}
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[Serializable]
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public struct AddHunger : IScriptableItemProperty
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{
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public int value;
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}
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[Serializable]
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public struct AddThirsty : IScriptableItemProperty
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{
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public int value;
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}
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}
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