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@@ -24,6 +24,7 @@ namespace Net.Project.B.WorldNode
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public object WorldObject { get; set; }
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public UnityDoorState State;
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public WorldInteractionProcess InteractionType;
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public bool IsDoubleSwing;
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#if UNITY_5_3_OR_NEWER
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public Transform DoorTransform;
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public Vector3 OpenPosition;
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