1
This commit is contained in:
23
Src/Impact/GameImpactType.cs
Normal file
23
Src/Impact/GameImpactType.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using BITKit;
|
||||
// ReSharper disable InconsistentNaming
|
||||
|
||||
namespace Net.Project.B.Impact
|
||||
{
|
||||
public enum ImpactType
|
||||
{
|
||||
none=0,
|
||||
metal=1,
|
||||
blood=2,
|
||||
glass=3,
|
||||
water=4,
|
||||
}
|
||||
[Serializable]
|
||||
public struct ImpactTypeReference : IReference
|
||||
{
|
||||
public ImpactType impactType;
|
||||
public string Get() => impactType.ToString();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user