35 lines
764 B
C#
35 lines
764 B
C#
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using Unity.Mathematics;
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namespace Project.B.Player
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{
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/// <summary>
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/// 玩家设置
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/// </summary>
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public interface IPlayerSettings
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{
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/// <summary>
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/// 灵敏度
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/// </summary>
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public float Sensitivity { get; set; }
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public float GamePadSensitivity { get; set; }
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/// <summary>
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/// 视野
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/// </summary>
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public int Fov { get; set; }
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/// <summary>
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/// 刷新率
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/// </summary>
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public int Freq { get; }
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/// <summary>
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/// 分辨率
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/// </summary>
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public int2 Resolution { get; set; }
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/// <summary>
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/// 是否全屏
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/// </summary>
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public bool IsFullScreen { get; set; }
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}
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}
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