Net.Project.B/Src/Survival/SurvivalProperties.cs

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2025-04-14 15:39:24 +08:00
using System;
using System.Collections;
using System.Collections.Generic;
using BITKit;
namespace Net.Project.B.Survival
{
[Serializable]
public struct AddHp : IScriptableItemProperty
{
public int value;
}
[Serializable]
public struct AddHunger : IScriptableItemProperty
{
public int value;
}
[Serializable]
public struct AddThirsty : IScriptableItemProperty
{
public int value;
}
}