2025-03-24 14:42:29 +08:00
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using BITKit.WorldNode;
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using Unity.Mathematics;
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namespace Net.Project.B.Mark
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{
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public interface IMarkType{}
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public interface IMarkComponent
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{
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}
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2025-04-14 15:39:24 +08:00
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public class PositionMark:IMarkComponent{}
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2025-03-24 14:42:29 +08:00
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}
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