Net.Like.Xue.Tokyo/Assets/Plugins/MeshCombineStudio/Scripts/Examples/SceneStreaming/RootSceneCombiner.cs

17 lines
705 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MeshCombineStudio
{
// 1) Add a MeshCombineStudio GameObject to the root of the scene and configure it
// -- make sure that Combine In Runtime is checked
// -- make sure that Combine On Start is unchecked
// -- make sure that On/Off With Tab is unchecked
// 2) Attach this script to a GameObject in the root scene (the scene that loads and unloads other scenes)
// 3) Drag the MeshCombineStudio GameObject into the MCS Game Object field in the RootSceneCombiner component
public class RootSceneCombiner : MonoBehaviour
{
public MeshCombiner MCSGameObject;
}
}