Net.Like.Xue.Tokyo/Assets/BITKit/Unity/Scripts/Physics/IClosePointProvider.cs

13 lines
234 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit.Physics
{
public interface IClosePointProvider
{
bool TryGetValue(out Vector3 position, out Collider collider);
}
}