Net.Like.Xue.Tokyo/Assets/Artists/Scripts/TextReplace.cs

28 lines
588 B
C#

using System.Collections;
using System.Collections.Generic;
using BITKit;
using UnityEngine;
public class TextReplace : MonoBehaviour
{
[SerializeField] private TextAsset chs;
[SerializeField] private TextAsset jap;
[SerializeField] private string result;
[BIT]
public void Replace()
{
result = string.Empty;
foreach (var c in jap.text)
{
if (chs.text.Contains(c))continue;
result += c;
}
Debug.Log($"JAP Source Length:{jap.text.Length},after replace:{result.Length}");
}
}