Files
Net.Like.Xue.Tokyo/Packages-Local/Com.Project.B.Unity/Quest/ScriptableQuest.cs
2025-06-24 23:49:13 +08:00

17 lines
482 B
C#

using System.Collections;
using System.Collections.Generic;
using BITKit;
using NodeCanvas.BehaviourTrees;
using UnityEngine;
namespace Net.Project.B.Quest
{
public class ScriptableQuest : ScriptableObject
{
[SerializeReference, SubclassSelector] private IReference questName;
[SerializeField]private BehaviourTree behaviourTree;
public string QuestName =>questName.Value;
public ref BehaviourTree BehaviourTree =>ref behaviourTree;
}
}