Files
Net.Like.Xue.Tokyo/Packages-Local/Com.Project.B.Unity/CharacterAnimation/Core/IPlayerAnimationFactory.cs
2025-06-24 23:49:13 +08:00

23 lines
787 B
C#

using System.Collections;
using System.Collections.Generic;
using BITKit;
using Unity.Mathematics;
namespace Project.B.Animation
{
public interface IPlayerAnimationFactory : IHumanoidAnimationFactory
{
public object CreateStepUpAnimation();
public object CreateSlidingAnimation();
public object CreateClimbAnimation();
public IWrapper<float> CreateClimbingAnimation();
public object CreateClimbUpAnimation();
public object CreateOpenParachuteAnimation();
public IWrapper<float2> CreateParachuteAnimation();
public object CreateParachuteLandAnimation();
public object CreateFreeFallAnimation();
public IWrapper<float> CreateSwimmingAnimation();
public object CreateVaultAnimation();
}
}