24 lines
787 B
C#
24 lines
787 B
C#
#if UNITY_2019
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using System.IO;
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using UnityEditor;
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using UnityEngine;
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namespace LeTai.Asset.TranslucentImage.Editor
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{
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public class Unity2019ShaderCompilerBugWorkaround : ScriptableObject
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{
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[MenuItem("Tools/Translucent Image/Fix Shader Compile Errors")]
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static void ReImport()
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{
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var guids = AssetDatabase.FindAssets("l:TranslucentImageEditorResources lib");
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var path = AssetDatabase.GUIDToAssetPath(guids[0]);
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var text = File.ReadAllText(path);
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File.WriteAllText(path, text + "//DELETE ME: Workaround shader not compiling in Unity 2019");
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AssetDatabase.ImportAsset(path, ImportAssetOptions.ForceUpdate);
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File.WriteAllText(path, text);
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AssetDatabase.ImportAsset(path, ImportAssetOptions.ForceUpdate);
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}
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}
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}
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#endif
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