Net.Like.Xue.Tokyo/Assets/Plugins/SerializedCollections/Runtime/Scripts/SerializedCollectionsUtilit...

27 lines
759 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace AYellowpaper.SerializedCollections
{
public static class SerializedCollectionsUtility
{
public static bool IsValidKey(object obj)
{
// we catch this error if we are not on the main thread and simply return false as we assume the object is null
try
{
return !(obj == null || (obj is Object unityObject && unityObject == null));
}
catch
{
return false;
}
}
public static bool KeysAreEqual<T>(T key, object otherKey)
{
return (object)key == otherKey || key.Equals(otherKey);
}
}
}