Net.Like.Xue.Tokyo/Assets/Plugins/Le Tai's Asset/TranslucentImage/Resources/lib.cginc

5 lines
162 B
HLSL

#include <UnityCG.cginc>
#include "common.hlsl"
#define SAMPLE_SCREEN_TEX(tex, uv) UNITY_SAMPLE_SCREENSPACE_TEXTURE(tex, UnityStereoTransformScreenSpaceTex(uv))