Net.Like.Xue.Tokyo/Assets/Plugins/Animancer/Internal/Interfaces/IHasEvents.cs

30 lines
1.3 KiB
C#

// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2023 Kybernetik //
namespace Animancer
{
/// <summary>An object which has an <see cref="AnimancerEvent.Sequence.Serializable"/>.</summary>
/// <remarks>
/// Documentation: <see href="https://kybernetik.com.au/animancer/docs/manual/events/animancer">Animancer Events</see>
/// </remarks>
/// https://kybernetik.com.au/animancer/api/Animancer/IHasEvents
///
public interface IHasEvents
{
/************************************************************************************************************************/
/// <summary>Events which will be triggered as the animation plays.</summary>
AnimancerEvent.Sequence Events { get; }
/// <summary>Events which will be triggered as the animation plays.</summary>
ref AnimancerEvent.Sequence.Serializable SerializedEvents { get; }
/************************************************************************************************************************/
}
/// <summary>A combination of <see cref="ITransition"/> and <see cref="IHasEvents"/>.</summary>
/// https://kybernetik.com.au/animancer/api/Animancer/ITransitionWithEvents
///
public interface ITransitionWithEvents : ITransition, IHasEvents { }
}