Net.Like.Xue.Tokyo/Assets/BITKit/Unity/Scripts/Object/ObjectExtensions.cs

24 lines
503 B
C#

#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEngine.Rendering;
namespace BITKit
{
public static partial class ObjectExtensions
{
public static T GetTargetAs<T>(this SerializedProperty self) where T : class
{
var objectType = self.serializedObject.targetObject.GetType();
var field = objectType.GetField(self.propertyPath);
return field.GetValue(self.serializedObject.targetObject) as T;
}
}
}
#endif