Net.Like.Xue.Tokyo/Assets/Samples/Unity Toon Shader/0.10.2-preview/Universal render pipeline/Scenes/ShaderBall/Emerald.mat

255 lines
7.6 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Emerald
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_OUTLINE_CLIPPING_YES
_IS_TRANSCLIPPING_ON _OUTLINE_NML _SHADINGGRADEMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
IgnoreProjection: true
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: 0359a95aafd14f3d9310011009dce062, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 2800000, guid: 52fd329b36c94d13a5731e1c128fcd4a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.023
- _1st_ShadeColor_Feather: 0.065
- _1st_ShadeColor_Step: 0.5
- _2nd_ShadeColor_Feather: 0.023
- _2nd_ShadeColor_Step: 0.003
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 1
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.695
- _AutoRenderQueue: 0
- _BaseColor_Step: 0.5
- _BaseShade_Feather: 0.065
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 1
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 100
- _GI_Intensity: 0
- _HighColor_Power: 0.3
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 1
- _Is_BlendAddToMatCap: 0
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 1
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 1
- _MatCap: 1
- _Metallic: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 10
- _RimLight: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.093
- _RimLight_Power: 0.619
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 0
- _SRPDefaultUnlitColMode: 2
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.003
- _Smoothness: 0.5
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TransparentEnabled: 1
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0.4
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.136
- _Tweak_transparency: -0.459
- _Unlit_Intensity: 0.001
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 1
- _ZWriteMode: 0
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 1
- _utsVersionX: 0
- _utsVersionY: 4
- _utsVersionZ: 0
m_Colors:
- _1st_ShadeColor: {r: 0.0070285536, g: 0.68104213, b: 0.9558824, a: 1}
- _2nd_ShadeColor: {r: 0.63170415, g: 0.9338235, b: 0.8963189, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 0.7205882, g: 1, b: 0.79188627, a: 1}
- _BaseColor: {r: 0.029411793, g: 1, b: 0.75902647, a: 1}
- _Color: {r: 0.029411793, g: 1, b: 0.75902647, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 0.39549094, g: 0.8574341, b: 0.97794116, a: 1}
- _MatCapColor: {r: 0.7004717, g: 0.9339623, b: 0.897696, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0.9485294, g: 0.98722106, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}