81 lines
3.0 KiB
C#
81 lines
3.0 KiB
C#
namespace DrawXXL
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{
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using UnityEngine;
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[HelpURL("https://www.symphonygames.net/drawxxldocumentation/index.html")]
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[AddComponentMenu("Draw XXL/Position Visualizer")]
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[DefaultExecutionOrder(31000)] //negative numers are early, positive numbers are late. Range is till 32000 to both negative and positive direction.
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public class PositionVisualizer : VisualizerParent
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{
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[SerializeField] bool global = false;
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[SerializeField] bool local = true;
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[SerializeField] bool allParents = false;
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[SerializeField] Color color = DrawBasics.defaultColor;
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[SerializeField] [Range(0.0f, 2.0f)] float lineWidth = 0.0f;
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public override void InitializeValues_onceInComponentLifetime()
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{
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if (text_exclGlobalMarkupTags == null || text_exclGlobalMarkupTags == "")
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{
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text_exclGlobalMarkupTags = "to position of<br>" + this.gameObject.name;
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text_inclGlobalMarkupTags = "to position of<br>" + this.gameObject.name;
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}
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hiddenByNearerObjects = false;
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}
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public override void InitializeValues_alsoOnPlaymodeEnter_andOnComponentCreatedAsCopy()
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{
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if (transform.parent == null)
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{
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global = true;
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local = false;
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}
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}
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public override void DrawVisualizedObject()
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{
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if (global)
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{
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DrawEngineBasics.Position(transform.position, color, lineWidth, text_inclGlobalMarkupTags, 0.0f, hiddenByNearerObjects);
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}
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if (local)
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{
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if (transform.parent != null)
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{
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DrawEngineBasics.Position_local(transform.parent, transform.localPosition, color, lineWidth, text_inclGlobalMarkupTags, 0.0f, hiddenByNearerObjects);
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}
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}
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if (allParents)
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{
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if (transform.parent != null)
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{
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Transform[] transformsOfParents = transform.parent.GetComponentsInParent<Transform>(true);
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if (transformsOfParents != null)
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{
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for (int i = 0; i < transformsOfParents.Length; i++)
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{
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if (transformsOfParents[i] != null)
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{
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if (transformsOfParents[i].parent == null)
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{
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DrawEngineBasics.Position(transformsOfParents[i].position, color, lineWidth, null, 0.0f, hiddenByNearerObjects);
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}
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else
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{
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DrawEngineBasics.Position_local(transformsOfParents[i].parent, transformsOfParents[i].localPosition, color, lineWidth, null, 0.0f, hiddenByNearerObjects);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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