20 lines
508 B
C#
20 lines
508 B
C#
using UnityEngine;
|
|
|
|
namespace Lightbug.Utilities
|
|
{
|
|
[System.AttributeUsage(System.AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
|
public class BreakVector3Attribute : PropertyAttribute
|
|
{
|
|
public string XLabel;
|
|
public string YLabel;
|
|
public string ZLabel;
|
|
|
|
public BreakVector3Attribute(string xLabel, string yLabel, string zLabel)
|
|
{
|
|
XLabel = xLabel;
|
|
YLabel = yLabel;
|
|
ZLabel = zLabel;
|
|
}
|
|
}
|
|
}
|