11 lines
284 B
C#
11 lines
284 B
C#
using Quadtree.Items;
|
|
using UnityEngine;
|
|
|
|
namespace Quadtree
|
|
{
|
|
[ExecuteInEditMode]
|
|
[AddComponentMenu("Spatial partitioning/Quadtree/Root node (for GameObjects)")]
|
|
public class GameObjectQuadtreeRoot : QuadtreeMonoRoot<GameObjectItem, Node<GameObjectItem>>
|
|
{
|
|
}
|
|
} |