Net.Like.Xue.Tokyo/Assets/Plugins/ParadoxNotion/NodeCanvas/Tasks/Actions/Camera/FadeIn.cs

23 lines
443 B
C#

using NodeCanvas.Framework;
using ParadoxNotion.Design;
namespace NodeCanvas.Tasks.Actions
{
[Category("Camera")]
public class FadeIn : ActionTask
{
public float fadeTime = 1f;
protected override void OnExecute() {
CameraFader.current.FadeIn(fadeTime);
}
protected override void OnUpdate() {
if ( elapsedTime >= fadeTime )
EndAction();
}
}
}