26 lines
540 B
C#
26 lines
540 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace MeshCombineStudio
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{
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[ExecuteInEditMode]
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public class GarbageCollectMesh : MonoBehaviour
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{
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public Mesh mesh;
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void OnDestroy()
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{
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if (mesh != null)
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{
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#if UNITY_EDITOR
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DestroyImmediate(mesh);
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#else
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Destroy(mesh);
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#endif
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}
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// Debug.Log("Destroy Mesh");
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}
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}
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}
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