Net.Like.Xue.Tokyo/Assets/Plugins/Draw XXL/scripts/components/LineDrawer.cs

435 lines
26 KiB
C#

namespace DrawXXL
{
using UnityEngine;
[HelpURL("https://www.symphonygames.net/drawxxldocumentation/index.html")]
[AddComponentMenu("Draw XXL/Line Drawer")]
[DefaultExecutionOrder(31000)] //negative numers are early, positive numbers are late. Range is till 32000 to both negative and positive direction.
public class LineDrawer : VisualizerParent
{
public enum LineType { standardLine, vector, vectorWithExtention, blinkingLine, lineUnderTension, movingArrowsLine, lineWithAlternatingColors };
[SerializeField] public LineType lineType = LineType.standardLine;
public enum LineDefinitionMode { startPositionAndEndPosition, startPositionAndDirectionVectorToEndPosition, endPositionAndDirectionVectorToIt };
[SerializeField] public LineDefinitionMode lineDefinitionMode = LineDefinitionMode.startPositionAndDirectionVectorToEndPosition;
public enum PositionDefinitionOption { positionOfThisGameobjectPlusOffset, positionOfOtherGameobjectPlusOffset, chooseFree };
[SerializeField] public PositionDefinitionOption positionDefinitionOption_ofStartPos = PositionDefinitionOption.positionOfThisGameobjectPlusOffset;
[SerializeField] public PositionDefinitionOption positionDefinitionOption_ofEndPos = PositionDefinitionOption.chooseFree;
[SerializeField] public bool lineDefinitionSection1_isOutfolded = false;
[SerializeField] public bool lineDefinitionSection2_isOutfolded = false;
public enum CoordinateSpaceForLocalOffset { useLocalSpaceDefinedByTransformOnThisGameobject, useLocalSpaceDefinedByTransformOnOtherGameobject };
[SerializeField] public CoordinateSpaceForLocalOffset coordinateSpaceForLocalOffsetOnOtherGameobject_forStartPos = CoordinateSpaceForLocalOffset.useLocalSpaceDefinedByTransformOnThisGameobject;
[SerializeField] public CoordinateSpaceForLocalOffset coordinateSpaceForLocalOffsetOnOtherGameobject_forEndPos = CoordinateSpaceForLocalOffset.useLocalSpaceDefinedByTransformOnThisGameobject;
//Shared:
[SerializeField] public Color startColor = DrawBasics.defaultColor;
[SerializeField] public bool useDifferentEndColor = false;
[SerializeField] public Color endColor = UtilitiesDXXL_Colors.red_boolFalse;
[SerializeField] public float lineWidth = 0.0f;
[SerializeField] public DrawBasics.LineStyle lineStyle = DrawBasics.LineStyle.solid;
[SerializeField] public float stylePatternScaleFactor = 1.0f;
[SerializeField] public bool animationDuringEditMode = true;
[SerializeField] public float animationSpeed = 0.0f;
public LineAnimationProgress precedingLineAnimationProgress = new LineAnimationProgress();
[SerializeField] public bool enlargeSmallTextToThisMinTextSize = true;
[SerializeField] public float enlargeSmallTextToThisMinTextSize_value = 0.005f;
[SerializeField] public bool skipPatternEnlargementForLongLines = false;
[SerializeField] public bool skipPatternEnlargementForShortLines = false;
public enum AmplitudeAndTextAlignment { verticalInGlobalSpace, perpendicularToSceneViewCamera, perpendicularToGameViewCamera, customAmplitudeDirection };
[SerializeField] AmplitudeAndTextAlignment amplitudeAndTextAlignment = AmplitudeAndTextAlignment.verticalInGlobalSpace;
public enum EndPlatesConfig { disabled, bothSides, onlyAtStart, onlyAtEnd };
[SerializeField] public EndPlatesConfig endPlatesConfig = EndPlatesConfig.disabled;
[SerializeField] [Range(0.0f, 0.5f)] public float alphaFadeOutLength_0to1 = 0.0f;
[SerializeField] bool flattenThickRoundLineIntoAmplitudePlane = false;
[SerializeField] public bool shiftTextPosOnLines_toNonIntersecting = false;
[SerializeField] [Range(0.05f, 10.0f)] public float relSizeOfTextOnLines = 0.45f;
//Vectors:
public enum ConesConfig { bothSides, onlyAtStart, onlyAtEnd };
[SerializeField] public ConesConfig conesConfig = ConesConfig.onlyAtEnd;
[SerializeField] public bool addNormalizedMarkingText = false;
[SerializeField] public bool writeComponentValuesAsText = false;
//Vectors With Extention:
[SerializeField] public float extentionLength = 1000.0f;
[SerializeField] public bool forceFixedConeLength = false;
[SerializeField] public float forceFixedConeLength_value = 0.17f;
//Blinking Line:
[SerializeField] public Color blinkColor = UtilitiesDXXL_Colors.Get_color_butWithAdjustedAlpha(DrawBasics.defaultColor, 0.2f);
[SerializeField] public float blinkDurationInSec = 0.5f;
//Line under tension:
[SerializeField] public float relaxedLength = 1.0f;
[SerializeField] public float stretchFactor_forStretchedTensionColor = 2.0f;
[SerializeField] public float stretchFactor_forSqueezedTensionColor = 0.0f;
[SerializeField] public DrawBasics.LineStyle lineStyle_underTension = DrawBasics.LineStyle.spiral;
[SerializeField] public Color relaxedColor = UtilitiesDXXL_Colors.green_boolTrue;
[SerializeField] public Color color_forStretchedTension = UtilitiesDXXL_Colors.red_boolFalse;
[SerializeField] public Color color_forSqueezedTension = UtilitiesDXXL_Colors.red_boolFalse;
[SerializeField] [Range(0.0f, 1.0f)] public float alphaOfReferenceLengthDisplay = 0.15f;
//Moving arrows line:
[SerializeField] public float lineWidth_ofMovingArrowsLine = 0.05f;
[SerializeField] bool flattenThickRoundLineIntoAmplitudePlane_ofMovingArrowsLine = true;
[SerializeField] public float animationSpeed_ofMovingArrowsLine = 0.5f;
[SerializeField] public float distanceBetweenArrows = 0.5f;
[SerializeField] public float lengthOfArrows = 0.15f;
[SerializeField] public bool backwardAnimationFlipsArrowDirection = true;
//Line with alternating colors:
[SerializeField] public Color alternatingColor = DrawBasics.defaultColor2_ofAlternatingColorLines;
[SerializeField] public float lengthOfStripes = 0.04f;
public override void InitializeValues_onceInComponentLifetime()
{
TrySetTextToEmptyString();
customVector3_1_picker_isOutfolded = true;
source_ofCustomVector3_1 = CustomVector3Source.transformsForward;
customVector3_1_clipboardForManualInput = Vector3.forward;
vectorInterpretation_ofCustomVector3_1 = VectorInterpretation.globalSpace;
source_ofCustomVector3_2 = CustomVector3Source.manualInput;
customVector3_2_clipboardForManualInput = Vector3.up;
vectorInterpretation_ofCustomVector3_2 = VectorInterpretation.globalSpace;
source_ofCustomVector3_3 = CustomVector3Source.manualInput;
customVector3_3_clipboardForManualInput = Vector3.zero;
vectorInterpretation_ofCustomVector3_3 = VectorInterpretation.globalSpace;
source_ofCustomVector3_4 = CustomVector3Source.manualInput;
customVector3_4_clipboardForManualInput = Vector3.forward;
vectorInterpretation_ofCustomVector3_4 = VectorInterpretation.globalSpace;
endPlates_size = 0.1f; //Despite this value: End plates display is initially disabled due to "endPlatesConfig"
}
public override void DrawVisualizedObject()
{
float used_enlargeSmallTextToThisMinTextSize_value = enlargeSmallTextToThisMinTextSize ? enlargeSmallTextToThisMinTextSize_value : 0.0f;
float used_endPlates_size = Set_endPlatesConfig_reversible();
Vector3 used_customAmplitudeAndTextDir = Set_amplitudeAndTextDirConfig_reversible();
UtilitiesDXXL_DrawBasics.Set_shiftTextPosOnLines_toNonIntersecting_reversible(shiftTextPosOnLines_toNonIntersecting);
UtilitiesDXXL_DrawBasics.Set_relSizeOfTextOnLines_reversible(relSizeOfTextOnLines);
GetLineStartPosAndDirection(out Vector3 lineStartPosition, out Vector3 vector_fromLineStart_toLineEnd);
switch (lineType)
{
case LineType.standardLine:
if (useDifferentEndColor)
{
precedingLineAnimationProgress = LineFrom_fadeableAnimSpeed.InternalDraw_withColorFade(lineStartPosition, vector_fromLineStart_toLineEnd, startColor, endColor, lineWidth, text_inclGlobalMarkupTags, lineStyle, stylePatternScaleFactor, animationSpeed, precedingLineAnimationProgress, used_customAmplitudeAndTextDir, flattenThickRoundLineIntoAmplitudePlane, used_endPlates_size, alphaFadeOutLength_0to1, used_enlargeSmallTextToThisMinTextSize_value, 0.0f, hiddenByNearerObjects, skipPatternEnlargementForLongLines, skipPatternEnlargementForShortLines);
}
else
{
precedingLineAnimationProgress = LineFrom_fadeableAnimSpeed.InternalDraw(lineStartPosition, vector_fromLineStart_toLineEnd, startColor, lineWidth, text_inclGlobalMarkupTags, lineStyle, stylePatternScaleFactor, animationSpeed, precedingLineAnimationProgress, used_customAmplitudeAndTextDir, flattenThickRoundLineIntoAmplitudePlane, used_endPlates_size, alphaFadeOutLength_0to1, used_enlargeSmallTextToThisMinTextSize_value, 0.0f, hiddenByNearerObjects, skipPatternEnlargementForLongLines, skipPatternEnlargementForShortLines);
}
break;
case LineType.vector:
switch (conesConfig)
{
case ConesConfig.bothSides:
DrawBasics.VectorFrom(lineStartPosition, vector_fromLineStart_toLineEnd, startColor, lineWidth, text_inclGlobalMarkupTags, coneLength_forStraightVectors, true, flattenThickRoundLineIntoAmplitudePlane, used_customAmplitudeAndTextDir, addNormalizedMarkingText, used_enlargeSmallTextToThisMinTextSize_value, writeComponentValuesAsText, used_endPlates_size, 0.0f, hiddenByNearerObjects);
break;
case ConesConfig.onlyAtStart:
DrawBasics.VectorTo(-vector_fromLineStart_toLineEnd, lineStartPosition, startColor, lineWidth, text_inclGlobalMarkupTags, coneLength_forStraightVectors, false, flattenThickRoundLineIntoAmplitudePlane, used_customAmplitudeAndTextDir, addNormalizedMarkingText, used_enlargeSmallTextToThisMinTextSize_value, writeComponentValuesAsText, used_endPlates_size, 0.0f, hiddenByNearerObjects);
break;
case ConesConfig.onlyAtEnd:
DrawBasics.VectorFrom(lineStartPosition, vector_fromLineStart_toLineEnd, startColor, lineWidth, text_inclGlobalMarkupTags, coneLength_forStraightVectors, false, flattenThickRoundLineIntoAmplitudePlane, used_customAmplitudeAndTextDir, addNormalizedMarkingText, used_enlargeSmallTextToThisMinTextSize_value, writeComponentValuesAsText, used_endPlates_size, 0.0f, hiddenByNearerObjects);
break;
default:
break;
}
break;
case LineType.vectorWithExtention:
float used_forceFixedConeLength_value = forceFixedConeLength ? forceFixedConeLength_value : 0.0f;
DrawEngineBasics.RayLineExtended(lineStartPosition, vector_fromLineStart_toLineEnd, startColor, lineWidth, text_inclGlobalMarkupTags, used_forceFixedConeLength_value, addNormalizedMarkingText, used_enlargeSmallTextToThisMinTextSize_value, extentionLength, 0.0f, hiddenByNearerObjects);
break;
case LineType.blinkingLine:
float used_blinkDurationInSec = ((Application.isPlaying == false) && (animationDuringEditMode == false)) ? float.MaxValue : blinkDurationInSec; //-> this prevents a problem in the situation where "animationDuringEditMode" has been disabled in a blink phase where the line is not possible. Otherwise in such cases the line would permanently invisible.
DrawBasics.BlinkingRay(lineStartPosition, vector_fromLineStart_toLineEnd, startColor, used_blinkDurationInSec, lineWidth, text_inclGlobalMarkupTags, lineStyle, blinkColor, stylePatternScaleFactor, used_customAmplitudeAndTextDir, flattenThickRoundLineIntoAmplitudePlane, used_endPlates_size, alphaFadeOutLength_0to1, used_enlargeSmallTextToThisMinTextSize_value, 0.0f, hiddenByNearerObjects, skipPatternEnlargementForLongLines, skipPatternEnlargementForShortLines);
break;
case LineType.lineUnderTension:
DrawBasics.RayUnderTension(lineStartPosition, vector_fromLineStart_toLineEnd, relaxedLength, relaxedColor, lineStyle_underTension, stretchFactor_forStretchedTensionColor, color_forStretchedTension, stretchFactor_forSqueezedTensionColor, color_forSqueezedTension, lineWidth, text_inclGlobalMarkupTags, alphaOfReferenceLengthDisplay, stylePatternScaleFactor, used_customAmplitudeAndTextDir, flattenThickRoundLineIntoAmplitudePlane, used_endPlates_size, used_enlargeSmallTextToThisMinTextSize_value, 0.0f, hiddenByNearerObjects, skipPatternEnlargementForLongLines, skipPatternEnlargementForShortLines);
break;
case LineType.movingArrowsLine:
precedingLineAnimationProgress = MovingArrowsRay_fadeableAnimSpeed.InternalDraw(lineStartPosition, vector_fromLineStart_toLineEnd, startColor, lineWidth_ofMovingArrowsLine, distanceBetweenArrows, lengthOfArrows, text_inclGlobalMarkupTags, animationSpeed_ofMovingArrowsLine, precedingLineAnimationProgress, backwardAnimationFlipsArrowDirection, flattenThickRoundLineIntoAmplitudePlane_ofMovingArrowsLine, used_customAmplitudeAndTextDir, used_endPlates_size, used_enlargeSmallTextToThisMinTextSize_value, 0.0f, hiddenByNearerObjects);
break;
case LineType.lineWithAlternatingColors:
precedingLineAnimationProgress = RayWithAlternatingColors_fadeableAnimSpeed.InternalDraw(lineStartPosition, vector_fromLineStart_toLineEnd, startColor, alternatingColor, lineWidth, lengthOfStripes, text_inclGlobalMarkupTags, animationSpeed, precedingLineAnimationProgress, used_customAmplitudeAndTextDir, flattenThickRoundLineIntoAmplitudePlane, used_endPlates_size, alphaFadeOutLength_0to1, used_enlargeSmallTextToThisMinTextSize_value, 0.0f, hiddenByNearerObjects, skipPatternEnlargementForLongLines, skipPatternEnlargementForShortLines);
break;
default:
break;
}
UtilitiesDXXL_DrawBasics.Reverse_shiftTextPosOnLines_toNonIntersecting();
UtilitiesDXXL_DrawBasics.Reverse_relSizeOfTextOnLines();
Reverse_amplitudeAndTextDirConfig();
Reverse_endPlatesConfig();
TrySheduleRepaintSceneViewForAnimationOutsidePlaymode();
}
void GetLineStartPosAndDirection(out Vector3 lineStartPosition, out Vector3 vector_fromLineStart_toLineEnd)
{
Vector3 lineEndPosition;
switch (lineDefinitionMode)
{
case LineDefinitionMode.startPositionAndEndPosition:
lineStartPosition = GetLineStartPosition_fromDefineStartPosSection();
lineEndPosition = GetLineEndPosition_fromDefineEndPosSection();
vector_fromLineStart_toLineEnd = lineEndPosition - lineStartPosition;
break;
case LineDefinitionMode.startPositionAndDirectionVectorToEndPosition:
lineStartPosition = GetLineStartPosition_fromDefineStartPosSection();
vector_fromLineStart_toLineEnd = Get_customVector3_1_inGlobalSpaceUnits();
break;
case LineDefinitionMode.endPositionAndDirectionVectorToIt:
lineEndPosition = GetLineEndPosition_fromDefineEndPosSection();
vector_fromLineStart_toLineEnd = Get_customVector3_1_inGlobalSpaceUnits();
lineStartPosition = lineEndPosition - vector_fromLineStart_toLineEnd;
break;
default:
lineStartPosition = Vector3.zero;
vector_fromLineStart_toLineEnd = Vector3.forward;
break;
}
}
Vector3 GetLineStartPosition_fromDefineStartPosSection()
{
switch (positionDefinitionOption_ofStartPos)
{
case PositionDefinitionOption.positionOfThisGameobjectPlusOffset:
return GetDrawPos3D_global();
case PositionDefinitionOption.positionOfOtherGameobjectPlusOffset:
bool theSpaceForTransformingThePartnerLocalOffsetValue_isTakenFromThePartnerGameobject_notFromThisGameobject = (coordinateSpaceForLocalOffsetOnOtherGameobject_forStartPos == CoordinateSpaceForLocalOffset.useLocalSpaceDefinedByTransformOnOtherGameobject);
return GetDrawPos3D_ofPartnerGameobject_global(theSpaceForTransformingThePartnerLocalOffsetValue_isTakenFromThePartnerGameobject_notFromThisGameobject);
case PositionDefinitionOption.chooseFree:
return Get_customVector3_3_inGlobalSpaceUnits();
default:
return Vector3.zero;
}
}
Vector3 GetLineEndPosition_fromDefineEndPosSection()
{
switch (positionDefinitionOption_ofEndPos)
{
case PositionDefinitionOption.positionOfThisGameobjectPlusOffset:
return GetDrawPos3D_global_independentAlternativeValue();
case PositionDefinitionOption.positionOfOtherGameobjectPlusOffset:
bool theSpaceForTransformingThePartnerLocalOffsetValue_isTakenFromThePartnerGameobject_notFromThisGameobject = (coordinateSpaceForLocalOffsetOnOtherGameobject_forEndPos == CoordinateSpaceForLocalOffset.useLocalSpaceDefinedByTransformOnOtherGameobject);
return GetDrawPos3D_ofPartnerGameobject_global_independentAlternativeValue(theSpaceForTransformingThePartnerLocalOffsetValue_isTakenFromThePartnerGameobject_notFromThisGameobject);
case PositionDefinitionOption.chooseFree:
return Get_customVector3_4_inGlobalSpaceUnits();
default:
return Vector3.forward;
}
}
Vector3 Set_amplitudeAndTextDirConfig_reversible()
{
switch (amplitudeAndTextAlignment)
{
case AmplitudeAndTextAlignment.verticalInGlobalSpace:
UtilitiesDXXL_DrawBasics.Set_automaticAmplitudeAndTextAlignment_reversible(DrawBasics.AutomaticAmplitudeAndTextAlignment.vertical);
return Vector3.zero;
case AmplitudeAndTextAlignment.perpendicularToSceneViewCamera:
UtilitiesDXXL_DrawBasics.Set_automaticAmplitudeAndTextAlignment_reversible(DrawBasics.AutomaticAmplitudeAndTextAlignment.perpendicularToCamera);
UtilitiesDXXL_DrawBasics.Set_cameraForAutomaticOrientation_reversible(DrawBasics.CameraForAutomaticOrientation.sceneViewCamera);
return Vector3.zero;
case AmplitudeAndTextAlignment.perpendicularToGameViewCamera:
UtilitiesDXXL_DrawBasics.Set_automaticAmplitudeAndTextAlignment_reversible(DrawBasics.AutomaticAmplitudeAndTextAlignment.perpendicularToCamera);
UtilitiesDXXL_DrawBasics.Set_cameraForAutomaticOrientation_reversible(DrawBasics.CameraForAutomaticOrientation.gameViewCamera);
return Vector3.zero;
case AmplitudeAndTextAlignment.customAmplitudeDirection:
return Get_customVector3_2_inGlobalSpaceUnits();
default:
return Vector3.zero;
}
}
void Reverse_amplitudeAndTextDirConfig()
{
switch (amplitudeAndTextAlignment)
{
case AmplitudeAndTextAlignment.verticalInGlobalSpace:
UtilitiesDXXL_DrawBasics.Reverse_automaticAmplitudeAndTextAlignment();
break;
case AmplitudeAndTextAlignment.perpendicularToSceneViewCamera:
UtilitiesDXXL_DrawBasics.Reverse_automaticAmplitudeAndTextAlignment();
UtilitiesDXXL_DrawBasics.Reverse_cameraForAutomaticOrientation();
break;
case AmplitudeAndTextAlignment.perpendicularToGameViewCamera:
UtilitiesDXXL_DrawBasics.Reverse_automaticAmplitudeAndTextAlignment();
UtilitiesDXXL_DrawBasics.Reverse_cameraForAutomaticOrientation();
break;
case AmplitudeAndTextAlignment.customAmplitudeDirection:
break;
default:
break;
}
}
public float Set_endPlatesConfig_reversible()
{
if (endPlatesConfig == EndPlatesConfig.disabled)
{
return 0.0f;
}
else
{
UtilitiesDXXL_DrawBasics.Set_endPlates_sizeInterpretation_reversible(endPlates_sizeInterpretation);
switch (endPlatesConfig)
{
case EndPlatesConfig.bothSides:
UtilitiesDXXL_DrawBasics.Set_disableEndPlates_atLineStart_reversible(false);
UtilitiesDXXL_DrawBasics.Set_disableEndPlates_atLineEnd_reversible(false);
break;
case EndPlatesConfig.onlyAtStart:
UtilitiesDXXL_DrawBasics.Set_disableEndPlates_atLineStart_reversible(false);
UtilitiesDXXL_DrawBasics.Set_disableEndPlates_atLineEnd_reversible(true);
break;
case EndPlatesConfig.onlyAtEnd:
UtilitiesDXXL_DrawBasics.Set_disableEndPlates_atLineStart_reversible(true);
UtilitiesDXXL_DrawBasics.Set_disableEndPlates_atLineEnd_reversible(false);
break;
default:
break;
}
return endPlates_size;
}
}
public void Reverse_endPlatesConfig()
{
if (endPlatesConfig != EndPlatesConfig.disabled)
{
UtilitiesDXXL_DrawBasics.Reverse_endPlates_sizeInterpretation();
UtilitiesDXXL_DrawBasics.Reverse_disableEndPlates_atLineStart();
UtilitiesDXXL_DrawBasics.Reverse_disableEndPlates_atLineEnd();
}
}
public void TrySheduleRepaintSceneViewForAnimationOutsidePlaymode()
{
if (animationDuringEditMode)
{
if (Application.isPlaying == false)
{
if (DrawnLineUsesAnimation(true))
{
UtilitiesDXXL_Components.currentVirtualOnDrawGizmoCycle_shouldRepaintAllViews = true;
}
}
}
}
public bool DrawnLineUsesAnimation(bool returnFalseForAnimationSpeedOfZero)
{
if (lineType == LineType.standardLine)
{
if (UtilitiesDXXL_LineStyles.CheckIfLineStyleIsAnimatable(lineStyle))
{
if (UtilitiesDXXL_Math.ApproximatelyZero(animationSpeed))
{
return (!returnFalseForAnimationSpeedOfZero);
}
else
{
return true;
}
}
}
if (lineType == LineType.lineWithAlternatingColors)
{
if (UtilitiesDXXL_Math.ApproximatelyZero(animationSpeed))
{
return (!returnFalseForAnimationSpeedOfZero);
}
else
{
return true;
}
}
if (lineType == LineType.movingArrowsLine)
{
if (UtilitiesDXXL_Math.ApproximatelyZero(animationSpeed_ofMovingArrowsLine))
{
return (!returnFalseForAnimationSpeedOfZero);
}
else
{
return true;
}
}
if (lineType == LineType.blinkingLine)
{
return true;
}
return false;
}
public bool CheckIf_lineCanBeAffectedByFlattenBool()
{
if (lineType == LineType.vectorWithExtention)
{
return false; //never affected: doesn't have the flatten-option
}
else
{
if (lineType == LineType.vector)
{
return true; //always affected due to "cones".
}
else
{
if ((lineStyle == DrawBasics.LineStyle.arrows) && ((lineType == LineType.standardLine) || (lineType == LineType.blinkingLine)))
{
return true; //always affected due to "cones".
}
else
{
if ((lineStyle_underTension == DrawBasics.LineStyle.arrows) && (lineType == LineType.lineUnderTension))
{
return true; //always affected due to "cones".
}
else
{
if (lineType == LineType.movingArrowsLine)
{
return ((UtilitiesDXXL_Math.ApproximatelyZero(lineWidth_ofMovingArrowsLine) == false) || EndPlatesAreActive());
}
else
{
return ((UtilitiesDXXL_Math.ApproximatelyZero(lineWidth) == false) || EndPlatesAreActive());
}
}
}
}
}
}
bool EndPlatesAreActive()
{
return ((endPlatesConfig != EndPlatesConfig.disabled) && (UtilitiesDXXL_Math.ApproximatelyZero(endPlates_size) == false));
}
public virtual float GetLineLength()
{
GetLineStartPosAndDirection(out Vector3 lineStartPosition, out Vector3 vector_fromLineStart_toLineEnd);
return vector_fromLineStart_toLineEnd.magnitude;
}
}
}