53 lines
2.8 KiB
C#
53 lines
2.8 KiB
C#
namespace DrawXXL
|
|
{
|
|
using UnityEngine;
|
|
|
|
[HelpURL("https://www.symphonygames.net/drawxxldocumentation/index.html")]
|
|
[AddComponentMenu("Draw XXL/Dot Product Visualizer")]
|
|
[DefaultExecutionOrder(31000)] //negative numers are early, positive numbers are late. Range is till 32000 to both negative and positive direction.
|
|
public class DotProductVisualizer : VisualizerParent
|
|
{
|
|
[SerializeField] [Range(0.0f, 0.1f)] float linesWidth = 0.0025f;
|
|
[SerializeField] public bool colorSection_isOutfolded = false;
|
|
[SerializeField] Color colorOfVector1_forDotProduct = DrawEngineBasics.colorOfVector1_forDotProduct;
|
|
[SerializeField] Color colorOfVector2_forDotProduct = DrawEngineBasics.colorOfVector2_forDotProduct;
|
|
[SerializeField] Color colorOfAngle_forDotProduct = DrawEngineBasics.colorOfAngle_forDotProduct;
|
|
[SerializeField] Color colorOfResult_forDotProduct = DrawEngineBasics.colorOfResult_forDotProduct;
|
|
|
|
public override void InitializeValues_onceInComponentLifetime()
|
|
{
|
|
TrySetTextToGameobjectName();
|
|
|
|
customVector3_1_picker_isOutfolded = true;
|
|
source_ofCustomVector3_1 = CustomVector3Source.transformsForward;
|
|
customVector3_1_clipboardForManualInput = Vector3.forward;
|
|
vectorInterpretation_ofCustomVector3_1 = VectorInterpretation.globalSpace;
|
|
|
|
customVector3_2_picker_isOutfolded = true;
|
|
source_ofCustomVector3_2 = CustomVector3Source.manualInput;
|
|
customVector3_2_clipboardForManualInput = Vector3.right;
|
|
vectorInterpretation_ofCustomVector3_2 = VectorInterpretation.globalSpace;
|
|
}
|
|
|
|
public override void DrawVisualizedObject()
|
|
{
|
|
Vector3 vector1_lhs = Get_customVector3_1_inGlobalSpaceUnits();
|
|
Vector3 vector2_rhs = Get_customVector3_2_inGlobalSpaceUnits();
|
|
|
|
UtilitiesDXXL_EngineBasics.Set_colorOfVector1_forDotProduct_reversible(colorOfVector1_forDotProduct);
|
|
UtilitiesDXXL_EngineBasics.Set_colorOfVector2_forDotProduct_reversible(colorOfVector2_forDotProduct);
|
|
UtilitiesDXXL_EngineBasics.Set_colorOfAngle_forDotProduct_reversible(colorOfAngle_forDotProduct);
|
|
UtilitiesDXXL_EngineBasics.Set_colorOfResult_forDotProduct_reversible(colorOfResult_forDotProduct);
|
|
|
|
DrawEngineBasics.DotProduct(vector1_lhs, vector2_rhs, GetDrawPos3D_global(), linesWidth, 0.0f, hiddenByNearerObjects);
|
|
|
|
UtilitiesDXXL_EngineBasics.Reverse_colorOfVector1_forDotProduct();
|
|
UtilitiesDXXL_EngineBasics.Reverse_colorOfVector2_forDotProduct();
|
|
UtilitiesDXXL_EngineBasics.Reverse_colorOfAngle_forDotProduct();
|
|
UtilitiesDXXL_EngineBasics.Reverse_colorOfResult_forDotProduct();
|
|
}
|
|
|
|
}
|
|
|
|
}
|