31 lines
586 B
C#
31 lines
586 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BITKit.UX.Internal
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{
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[System.Serializable]
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public record Alert : AlertMessage
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{
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public void Execute()
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{
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BITKit.UX.Alert.Print(this);
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}
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}
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}
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namespace BITKit.UX
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{
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public class Alerter : MonoBehaviour
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{
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public AlertMessage message;
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public void Excute()
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{
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Alert.Print(message);
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}
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public void Execute(string message)
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{
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Alert.Print("提示", message);
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}
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}
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} |